Retro Jam - Day 1
Per Retro Jam's Q&A section, I worked on the artwork and basic controls before the Jam started (literally just got Billy Hatcher in the game and jumping on a single platform). My goal for Day 1 was to create the interaction between the egg and Billy Hatcher (let him push it, have it roll and rotate, let him jump with it, allow player to release the egg whenever they like). I built everything with "enabling the player" in mind. Very simple stuff today. Hoping to get more complex movements for Billy while he's holding an egg. Thinking about the theme "side effects" I think I'll have whatever power-up comes out of each egg come with some sort of negative side effect. This game should lend itself well to the theme!
Billy Hatcher and the Retro Remix
(1st Place in Appeal, 2nd Overall - Retro Jam 2021) The underrated Gamecube game reimagined as a 2D SNES platformer.
Status | Released |
Author | O. & Co. Games |
Genre | Platformer |
More posts
- Retro Jam - Day 7 - It Is FinishedMar 12, 2021
- Retro Jam - Day 6Mar 11, 2021
- Retro Jam - Day 5Mar 10, 2021
- Retro Jam - Days 3 & 4Mar 09, 2021
- Retro Jam - Day 2Mar 06, 2021
Comments
Log in with itch.io to leave a comment.
I should also note, the background is from Fez Escalante and the Billy Hatcher character sprite is from spriters-resource.com by Bucketboy. All other artwork is made by me.