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Jazz in Black and White
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Devlog
How I made "Jazz in Black and White" - Postmortem
May 12, 2021
by
O. & Co. Games
3
Brainstorming Initial Ideas When I first saw the B&W Jam, I knew I wanted to pursue the 1-bit challenge where I only use the two colors (#000000 and #FFFFFF). I had this idea of a puzzle game where th...
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1st Place B&W Jam!
May 10, 2021
by
O. & Co. Games
2
Thank you all (host, fellow devs, players) for an awesome jam! I feel like I made a lot of friends in this Jam specifically and I became a fan of a lot of you. So many great games made by great develo...
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B&W Jam - Devlog 7 (Done!)
April 23, 2021
by
O. & Co. Games
Ran a couple playtests today and found some prominent bugs in objective tracking and playback when user clicks multiple play buttons before audio finishes playing Debugged said prominent bugs Added cr...
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B&W Jam - Devlog 6
April 22, 2021
by
O. & Co. Games
Finished all level designs yesterday. Added animated backgrounds to each level. Added "pause" functionality to each level phrase. Opened a few more bugs in relation to licks playing at the same time,...
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B&W Jam - Devlog 5
April 20, 2021
by
O. & Co. Games
Spruced up the itch.io page background, thumbnail, and embed image Designed levels 4 through 7 Ran 1 play test to determine "solvability" of mechanic introduced in level 6 Got stoked about how nicely...
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B&W Jam - Devlog 4
April 16, 2021
by
O. & Co. Games
Finalized the end level animation sequence Started implementing level designs... levels 1,2, and 3 are ready to go! Ran a couple play tests with my wife. Added a line indicator when player aims trumpe...
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B&W Jam - Devlog 3
April 15, 2021
by
O. & Co. Games
Completed tutorial sequence in level 1 Debugged moving play object while active Rough draft of level transition sequence upon completing the puzzle (different from skipping the level)...
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B&W Jam - Devlog 2
April 14, 2021
by
O. & Co. Games
Added skip level functionality today. My goal is to provide a fun experience, not block players on a level if it's too hard. Added curtain animation. Added deactivation invisible walls. Next up, tutor...
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B&W Jam - Devlog 1
April 13, 2021
by
O. & Co. Games
Over the last few days I: Created artwork Created object logic for: Play buttons Sample playback Trumpet mechincs Active Note Mechanics Selected music samples Started the project on itch.io to start s...
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