The Unclosable MS Paint
The Unclosable MS Paint
A tower defense game about stopping graphic design hipsters from closing MS Paint.
(Make sure music is playing when you start, otherwise refresh the page until it works.. usually solves the problem).
How To Play
- Choose your paint bucket fill color.
- Fill any quadrant with that fill color.
- Wipe out any dubious hipsters that match the color in that quadrant.
- See how many hipsters you can thwart before one of them closes MS paint!
Jam Notes
Hi friends. This jam was super fun. Here's how things went for me.
Use of Theme
The theme was Andy Warhol's artwork titled "Campbell's Soup," exhibited in the 1964 exhibit The American Supermarket. I thought that was a funny contrast to the overarching Jam theme of MS Paint. On the one hand, a leading figure in a visual art movement. On the other, a commonly comically abused art tool from Windows.
So I figured pretentious hipsters who love pop art like Campbell's Soup might hate a program like MS Paint. Therefore in the game, as they run to close MS Paint, they randomly say hipster phrases (many of which I've either said or heard graphic designers say) and they commonly reference Andy Warhol and the pop art movement.
Challenges Followed
- I made all the sound effects and music using only sound from my mouth.
- I only used the default MS Paint color palette.
- I used only Comic Sans for in-game fonts.
- I drew everything with my mouse (no drawing tablet).
Game Notes
For your reference, here's how the difficulty increases in this game over time:
Intensity Level | Intensity Trigger | Behavior |
---|---|---|
Level 1 | 0-20 hipsters | Only 3 colors of hipsters appear at a comfortably slow rate. |
Level 2 | 21-70 hipsters | 4 colors of hipsters appear and a slightly faster rate |
Level 3 | 71-150 hipsters | 4 colors of hipsters appear at a faster rate with random ones running very quickly. |
Level 4 | 151-250 hipsters | All 5 colors of hipsters now appear and the rate slightly increases further. |
Level 5 | 251-500 hipsters | All 5 colors appear at the same rate as before, but 2 appear at once more often. The occasionally sprinting hipster runs super fast. |
Level 6 | Over 500 hipsters | All 5 colors appear and a rapid rate (sometimes 2 at a time), overall run rates are increased, and there are more common sprinters at the max run rate. |
Based on what I found in my play tests, you can't really survive past intensity level 3 without using the hotkeys (QWERT). I also have hipsters that will only run in the bottom left quadrants, then run around the top right quadrant so you can't just button mash that top right quadrant thinking it'll catch everyone.
Anyway, I hope you enjoy playing this game as much as I enjoyed making it!
Post screenshots of your high scores!
Status | Released |
Platforms | HTML5 |
Author | O. & Co. Games |
Genre | Strategy |
Made with | GameMaker |
Tags | Abstract, ms-paint, Singleplayer, Tower Defense |
Development log
- Paint Jam Day 2 - Wrapping it upMay 02, 2021
- Paint Jam Day 1 - BIG DAYMay 01, 2021
Comments
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fun and funny game lol
Really fun concept, easy to understand, and hard to master. Great work!
Easy to understand and hard to master is exactly the design I go for, so that's high praise for me! Thank you!
Beat my own high score... 400 exactly
Yeah, take that art enthusiasts :)
Also has amazing music.
Lol thank you kindly! Had a hard time not laughing as I recorded it :P
My personal record: 271